Small update because I just wanted to improve a bit on yesterday’s screenshot.
Castagne now also sends the camera information to the editor! This means that the EdSpec viewer now has everything needed to show cool stuff. I’ll add more to it over time, but for now it’s really competent! Also look at the improved trace:

I’ve also started the motion input system. At the moment, the only motion is a single direction, but that’s a start! The system itself is halfway implemented: it can parse simple motion inputs and match them in the input history, but at the moment it’s not hooked to anything. The next step is going to be the Input Transition system, and hooking it back up to it.