Castagne Engine

Open-Source Fighting Game Creation Framework

Changelog Castagne v0.55

Published : August 10, 2025

What's up Castagneurs! Now we're truly back in buisiness, with the long awaited v0.55 version! This one marks the completion of the graphics module and its options. There might be some inaccuracies today, as PhD final crunch period and its consequences made me forget a lot of what I did.

The main big thing is the VFX system, now properly working as intended! It can now do a lot more while still being deterministic, and can now allow for fairly complex effects. Some of the design choices are a bit subtle, like how it even allows for skipping frames or rolling them back seamlessly. This will be useful for future optimizations under the hood. There's also a fair bit of extra stuff for sprites, and CUSTOM CAMERA SUPPORT!

I'm finally able to get back to Castagne develoment in a serious manner, so expect to wait much less for the next updates! There should be a roadmap post up today about what's in store for the next year, please take a look!

TLDR

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