This page is in construction! It is marked for review/completion for version 54.
Before starting proper, you should have an idea of what you want to make, and tell it to Castagne by choosing what modules you want to load. This will make their functions available to you through scripts, and handle some behavior for you.
If you just want to get started, you may use a preset. Let's do that now through the editor:
Coretab, select the
This tutorial will consider you chose the
2.5D Fighter option, but the concepts are going to be applicable to all of the
If you want to learn more about what each option entails, or refine your choices, please read the Modules section.